Multimediale

On Friday, April 20, 2007 I had the pleasure of attending the Multimediale; “Capturing the Capital” art exhibit at the Provisions Library in Dupont Circle of the nation’s capital. This multimedia exhibit showcased the work of artists who thrive in the political realm that is Washington, DC. On this particular night of the festival, which was three days long, a video screening of various works by these politically charged artists gave the audience a myriad of political expressions to choose from.
The reach and scope of the artists’ political beliefs was presented in varied contextual schemes. One film played on the inherent value in paying attention to the things around us. The film used the annoyance of pop-up windows and the games they contain to illustrate the new face of violence in America. Astonishingly, most in the audience didn’t receive the violence well; that is, until they found out who the victim was. After a slight pan, the behavior of the audience changes. When members of the audience were able to notice that the victim was non other than international terrorist, Osama bin Laden, many responded with casual laughter and unconcerned countenances. This change from the original demeanor illustrates the power of media on a broad and varied consumer market.
The most noticeable affect of this piece is more than likely to be the use of violence. Perhaps the most important detail, however, lies in the fact that these games are contained within a pop-up window, many of which often go unnoticed. These pop-up windows are designed to lure naïve consumers into ill-fated scams that have them believe that playing a game will somehow win them a particular prize. Full aware of the consequences of playing, many simply close the pesky pop-up up window, never taking the time to read the content of the message; these messages often reach consumers subliminally.
As stated before, many topics were explored and many were presented in interesting ways. This piece, however, indicates the inherent power of media in and over our world, a point the artist did a great job at portraying. The controversy presented in this particular piece, as explained earlier, completely caused the audience to change their viewpoint. Media in our world today has a unique ability to transform the thoughts of people almost instantaneously.

Another piece to be noted is U.S. REP by Brian Judy. The video game, which allows the user to undertake the roll of any member of congress. The interactive game allows the user to gain political influence and use the legislative body to push his personal political regime in hopes of changing America.







